American Revolution

Task: Explain the importance of the other three involved nations (civilizations) during game play and diplomacy.


Diplomacy in Civilization generally involves the trading of goods. Specific technologies are required to trade different commodities (for instance, a civilization must possess the technology of paper to trade world maps). Players may trade technologies, resources, maps and gold. Advanced diplomacy options include the creation of trade embargoes, the promise of military aid, and the adoption of particular civics and religions. Finally, the United Nations wonder allows the passing of global resolutions (Such as the Nuclear Non-Proliferation Treaty) in addition to granting access to the diplomatic victory.

The reasoning behind diplomacy is more transparent when compared to Civilization III. The Diplomacy window now not only displays the other leader's disposition towards the human player (from friendly to furious), but why they feel that way (e.g. "-2: You refused to stop trading with our worst enemies!"). When a leader is sympathetic towards another civilization, they are more likely to accept deals without unfair bargaining.