Creating Civilizations Project

Introduction: It is important that your team learns to use the game as a tool to complete the project. For the first two visits, work through the video tutorial on how to play the game.

Due Date: One class period; 5 pts

Purpose: This video tutorial of the game Civilization IV will introduce your team to basic controls and strategies associated with this a turn-based historical simulation-strategy game.

Objectives: Gain an appreciation for the purpose of a settler, warrior, and scout; be able to move the various characters in relationship to the game; define and understand "strategy"; begin to develop strategic skills associated with the game.

Procedures: As you follow the directions of Sid in the video, before continuing the team leader needs to ask everyone if they understand the turn sequence most recently played. Be ready for a brief discussion amongst team members who understand the directions and those who did not. Answer the following questions on your Civ IV Team Wiki-Site:

  1. What does a “settler” represent in the general expansion of civilizations in history? Who do you think were the "settlers" in America?
  2. Why start with a settler and not a warrior in the game?
  3. What does the phrase "fog of war" mean in the game? What do you think is its meaning in real life?
  4. The character known as a scout in the game explores the surrounding countryside. What are the equivalents of scouts in real life through out history?
  5. What is the importance of cultural development in a civilization?
  6. Explain how the many characters created contribute to the growth of the civilization and not a single one.
  7. What is the growth evolution of a hut?

Assessment: Answer all questions using complete sentence structure and correct grammar.